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3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

Author(s): Zeng, Andy; Song, Shuran; Niebner, Matthias; Fisher, Matthew; Xiao, Jianxiong; et al

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Abstract: Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are typically based on histograms over geometric properties. In this paper, we present 3DMatch, a data-driven model that learns a local volumetric patch descriptor for establishing correspondences between partial 3D data. To amass training data for our model, we propose a self-supervised feature learning method that leverages the millions of correspondence labels found in existing RGB-D reconstructions. Experiments show that our descriptor is not only able to match local geometry in new scenes for reconstruction, but also generalize to different tasks and spatial scales (e.g. instance-level object model alignment for the Amazon Picking Challenge, and mesh surface correspondence). Results show that 3DMatch consistently outperforms other state-of-the-art approaches by a significant margin. Code, data, benchmarks, and pre-trained models are available online at http://3dmatch.cs.princeton.edu.
Publication Date: 2017
Citation: Zeng, Andy, Shuran Song, Matthias Nießner, Matthew Fisher, Jianxiong Xiao, and Thomas Funkhouser. "3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions." In IEEE Conference on Computer Vision and Pattern Recognition (CVPR) (2017): pp. 199-208. doi:10.1109/CVPR.2017.29
DOI: 10.1109/CVPR.2017.29
ISSN: 1063-6919
Pages: 199 - 208
Type of Material: Conference Article
Journal/Proceeding Title: IEEE Conference on Computer Vision and Pattern Recognition (CVPR)
Version: Author's manuscript



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