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Unsupervised conversion of 3D models for interactive metaverses

Author(s): Terrace, J; Cheslack-Postava, E; Levis, P; Freedman, Michael J.

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dc.contributor.authorTerrace, J-
dc.contributor.authorCheslack-Postava, E-
dc.contributor.authorLevis, P-
dc.contributor.authorFreedman, Michael J.-
dc.date.accessioned2018-07-20T15:07:01Z-
dc.date.available2018-07-20T15:07:01Z-
dc.date.issued2012-09-13en_US
dc.identifier.citationTerrace, J, Cheslack-Postava, E, Levis, P, Freedman, MJ. (2012). Unsupervised conversion of 3D models for interactive metaverses. 902 - 907. doi:10.1109/ICME.2012.186en_US
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/pr15d52-
dc.description.abstractA virtual-world environment becomes a truly engaging platform when users have the ability to insert 3D content into the world. However, arbitrary 3D content is often not optimized for real-time rendering, limiting the ability of clients to display large scenes consisting of hundreds or thousands of objects. We present the design and implementation of an automatic, unsupervised conversion process that transforms 3D content into a format suitable for real-time rendering while minimizing loss of quality. The resulting progressive format includes a base mesh, allowing clients to quickly display the model, and a progressive portion for streaming additional detail as desired. Sirikata, an open virtual world platform, has processed over 700 models using this method.en_US
dc.format.extent902 - 907en_US
dc.language.isoen_USen_US
dc.relation.ispartof13th IEEE International Conference on Multimedia and Expo, ICME 2012en_US
dc.rightsAuthor's manuscripten_US
dc.titleUnsupervised conversion of 3D models for interactive metaversesen_US
dc.typeConference Articleen_US
dc.identifier.doidoi:10.1109/ICME.2012.186-
dc.date.eissued2012en_US
pu.type.symplectichttp://www.symplectic.co.uk/publications/atom-terms/1.0/conference-proceedingen_US

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